Shazhaev, Ilman and Mikhaylov, Dmitry and Shafeeg, Abdulla and Mulyarchik, Ekaterina (2022) Intelligent Gaming Input Device for Tilt Recognition. Journal of Intelligent Learning Systems and Applications, 14 (04). pp. 96-106. ISSN 2150-8402
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Abstract
Farcana has developed a smart a gaming input device, that, apart from being a tool for the gamer to use in the process of gameplay, is also a suitable tool to collect biomedical information about the gamer, which after analysis by the artificial intelligence (AI) system allows informing the gamer about whether the individual is in a state of tilt. Tilt itself is a poor emotional state of the individual that appears due to the latter’s inability to control one’s emotions in the process of gameplay. The gamer can be either winning or losing, yet the fact that he/she can neither control nor even acknowledge the emotional state is tilt. The latter is an immense factor of impact on the overall success of the individual in the sphere of gaming and one’s rating in cybersport. This paper has analyzed numerous studies and patents on the topic at hand. The available literature has provided the necessary insight on the topic of tilt and why it is important to help the gamer acknowledge one’s state, especially given deteriorating results. Also, we have proposed a framework for the AI system for tilt recognition.
Item Type: | Article |
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Subjects: | Science Global Plos > Engineering |
Depositing User: | Unnamed user with email support@science.globalplos.com |
Date Deposited: | 28 Jan 2023 09:49 |
Last Modified: | 11 Sep 2023 11:10 |
URI: | http://ebooks.manu2sent.com/id/eprint/76 |